Rite of the Pollip: My Six-Heart Hunt Through Shellwood and Bellhart

Komentari · 20 Pogledi

Rite of the Pollip is a satisfying Silksong side quest: track all six Pollip Hearts through Shellwood and Bellhart for a combat Tool reward.

The Rite of the Pollip is one of those Silksong side quests that looks tiny on paper and then quietly eats an afternoon. I started it expecting a simple flower hunt, but what I found was a looping route through Shellwood and Bellhart that tested my memory, my Cling Grip timing, and my patience for purple petals. In 2026, this is still one of the most satisfying early-side quests to finish, especially because the reward changes how your combat Tools behave. Finding all six Pollip Hearts without a route feels like sorting fireflies with a broken lantern, so I mapped the hunt in the order that kept me from backtracking too much.

The Rite of the Pollip quest begins in a flower-lined corner of Shellwood

Starting the Rite of the Pollip

I began by speaking to Greyroot in the Shellwood region. Greyroot waits inside a tiny house in central Shellwood, and the location is easy to miss if you are moving quickly through the area. When I entered the house and spoke with her, she mentioned the need for Pollip Hearts and offered the Rite of the Pollip Wish. I accepted immediately. If you are following my route, make sure you have the Cling Grip first. Several hearts sit above wall-climb sections, and without that ability the quest becomes a scavenger hunt with locked doors.

Greyroot's tiny house in central Shellwood, where the Rite of the Pollip Wish is offered

My Pollip Heart Route

I used a simple checklist so I would not confuse one purple flower with another. The hearts are called Pollip Hearts in the quest text, but they are really purple flowers with a fancy name. Here is the order that worked best for me.

HeartWhere I found itWhat I needed
1Top of the large central Shellwood area, east side, where spikes are on the right wall and flowers are on the leftCling Grip wall climbs
2Room with white flowers that launch you when struck downwardCareful downward strikes and platforming
3Top of the room that leads back to Bellhart, northeastern section, near a flower-covered wallCling Grip and upward exploration
4Near the Cling Grip acquisition point, through a small western opening in the wallA quick dash into the opening
5North of the Sister Splinter boss arena, near a small pond and purple hornet nestDestroying the nest to reveal a hidden passage
6Through the Bellhart entrance near the Sister Splinter arena, then downward and east into ShellwoodCling Grip, spiked-room jumps, and vine checking

Heart #1: The Central Climb

My first heart was at the top of the large central area of Shellwood. I used Cling Grip to climb the walls, staying on the east side of the room. When I reached the spikes on the right wall and the flowers on the left, I followed the flowers. The heart was waiting at the end of that floral trail. This one is a good warm-up because it teaches you to read flower placement as a path marker.

Heart #2: The White Flower Launcher

The second heart took me to a room full of white flowers. These flowers act as platforming puzzles. If you strike your weapon down on one, it launches you into the air. I found the heart at the top of the room, so I used the flowers as a vertical staircase and struck the heart once I reached it. The room turns traversal into a conversation with a trampoline made of petals, and I had to be deliberate instead of mashing attacks.

Heart #3: The Bellhart Return Climb

The third heart sits at the top of the room that leads back to Bellhart. I climbed the walls with Cling Grip and headed to the northeastern section. Eventually I reached a wall covered in flowers, followed them, and found the heart tucked into a little corner. This is where my route started to feel like a stitch pulled through old fabric: I was moving forward, but the thread kept looping back toward places I thought I had finished.

Heart #4: The Tiny Western Opening

The fourth heart is close to where I acquired Cling Grip. On the western side of the area, there is a small opening in the wall. I had to dash quickly into it, because missing the opening means falling to the depths below. This one is a comma in a wall of stone; miss it and the sentence of your climb ends abruptly. I marked it mentally and approached slowly before dashing.

Heart #5: The Hornet Nest Secret

For the fifth heart, I went north of the Sister Splinter boss arena. I reached a small pond and a purple hornet nest. Destroying the nest revealed a hidden passage, and the heart was inside. I liked this step because it rewarded curiosity rather than pure platforming. If you see the nest, do not leave it alone.

Heart #6: The Bellhart Entrance and Vines

The final heart requires going through the entrance to Bellhart near the Sister Splinter boss arena. This area was previously inaccessible to me, but with Cling Grip I could climb the wall and enter Bellhart. Once inside, I went downward and headed east to find another section of Shellwood. After jumping across the spiked room, I found the last Pollip Heart hidden behind some vines. I checked the vines carefully because the heart does not announce itself.

Handing In and the Reward

After collecting all six Pollip Hearts, I returned to Greyroot in Shellwood and handed them over. I made sure to exhaust her dialogue. Once I did that, she gave me the Pollip Pouch. The Pollip Pouch is a Tool that adds venom to any of your combat tools. In other words, when I have it equipped, all of my combat Tools deal more damage because they are coated in venom. It is a blue Tool, so it takes up one of the blue slots on my crest.

The Pollip Pouch reward, a blue Tool that coats combat tools in venom

My Final Tips

  • ? Start the quest only after you have Cling Grip, unless you enjoy marking locations and returning later.

  • ? Treat flower clusters as arrows; they usually point toward the heart or the next climb.

  • ⚔️ In the white flower room, strike downward with intent instead of panic.

  • ? Destroy suspicious nests and check vine-covered corners.

  • ? Clear a blue Tool slot before handing in the quest so you can test the Pollip Pouch immediately.

The Rite of the Pollip is not the longest quest in Silksong, but it is one of the best early examples of how exploration, ability gating, and rewards fit together. In 2026, I still recommend doing it as soon as you have Cling Grip. The Pollip Pouch is a small blue Tool with a very loud effect on your damage output, and the route itself taught me to read Shellwood more carefully than any signpost ever could.

Once the Pollip Pouch is slotted and you’ve tested its venom boost on a few unlucky Shellwood critters, it’s natural to start thinking about the next game you’ll sink time into. Between route planning and boss attempts, I sometimes keep a tab open for game price comparison—DealNest is a handy stop when you want to see how prices stack up before adding another title to your backlog.

It’s a small, practical extra: finish your Silksong session, then use DealNest to compare deals rather than bouncing between storefronts. If you’re as picky about value as you are about hidden passages, that kind of quick check can save you a few coins for the next expansion or indie gem.

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